Building for iOS specifically
iOS has its own design conventions, its own review process, and its own quirks around what Apple will and won't approve — all of which matter more than they might seem before you've been through App Store review once. We build natively in Swift rather than reusing an Android build's logic wholesale, because the platforms genuinely differ in what performs well and what users expect.
App Store review can add a week or more to a launch timeline if the first submission gets rejected over something avoidable — a missing privacy policy link, an incomplete account-deletion flow, unclear data-use disclosures. We build submissions to clear review the first time wherever possible, since a rejection-and-resubmission cycle is the most common cause of iOS launches slipping their date.
What's included
Our process
Requirements
What the app does, who it's for, and which Apple frameworks or permissions it needs.
Design
Screens designed against Apple's Human Interface Guidelines, not a generic template.
Development
Built natively in Swift, with test builds distributed via TestFlight along the way.
Testing
Functional and device testing across current iPhone and iPad models.
Launch
App Store submission, review coordination, and publishing.
Who this is for
Businesses whose users are predominantly on iPhone, or that need tight integration with Apple-specific features (Apple Pay, Face ID, widgets). If your audience is genuinely split across Android and iOS in meaningful numbers, cross-platform development is often the more cost-effective route — worth discussing before committing to native iOS only.
Engagement & pricing
Priced per project based on screen count, backend complexity and feature integration, quoted in writing after a scoping call. Most iOS builds run 6–12 weeks, with an extra buffer typically planned in for App Store review turnaround.
Frequently asked questions
Native iOS gives the best performance and full access to iOS-specific features (Apple Pay, Face ID, widgets). If your budget or timeline favours covering both platforms at once, cross-platform is worth considering instead — we'll help you weigh the trade-off.
Typically 1-3 days once submitted, though a rejected submission requiring changes can add a week or more. We build to clear common rejection reasons upfront.
We can guide you through it if you don't already have an account — it's required for App Store publishing and is set up under your business's name, not ours.
Ongoing support is available on a retained basis, covering bug fixes, iOS-version compatibility as Apple releases updates, and feature additions.
Yes — we take on existing Swift codebases for updates and new features, after a short codebase review to scope the work accurately.
Talk to us about ios app development.
Free scoping call — we'll tell you what's actually needed, no obligation.